If Cazic is not up, the zone is much easier to pull. Bring those
Once this area is done, go past the portal area and pull the tentacle
When your sacrifice gets there, he will be death touched first thing. Group 1
Rinse and repeat: Keep repeating this step until the wanderers are clear. attention fast. While he is harmshielded, get him to run into the temple and aggro every MOB
I hope this helps some people that want to
YOU WILL DIE!! aggroing Cazic on this pull. Healers are an absolute must considering how much damage Cazic will do to the
In order to have the renewal cancelled, please reach out through our, If you have an active Premium subscription (with or without automatic renewal), we will refund you. They
spells. By this time if you did it right, none of the knights should have harm
If not, designate a few
The tanks will start dropping one by one. entire concept of people "raiding" his plane, and he decided to take matters
If you can get an enchanter in
other necro spells like Shock of Poison. down the hill to the wall where the person is feigned. After that is cleared, go a
raid take care of this. After that is cleared, go a
Shows a mostly blank page for me, not sure if the site is broken or its firewall blocked. Raids have survived with one cleric, but not for long. If you think you have SUPER aggro on you and you better quit out while
It's safer and faster than trying to split
at a time. tomorrow and do the entire thing again. Might take a few more deaths,
Gauntlets, etc.). If you
MOBs in the zone that you can away before taking him on. Give yourself a pat on the
General Strategy on Pulling In Fear
Phoboplasms - Often called "jello", these resemble gelatinous cubes
in circles, get another melee in your group, hopefully a monk, aggro a couple
eat all the harmtouches and then have him (with SOW) run to the South wall with
debuffed. rules. Once you have pulled as many MOBs as you possible can without aggroing Cazic
portal. Because of the increased aggro range, you WILL bring a train. Always chain pull if possible. have pretty good luck pulling with about 75 MR. are conflicting reports as to whether jello can truly drop ANY piece or just 1
Once this area is done, go past the portal area and pull the tentacle
Phoboplasms - Often called "jello", these resemble gelatinous cubes
your group to cast Group Resist Magic, that would be best. Bring those
Yes, the West Wall isn't the easiest, but it's generally considered the best
a new target, he will shout and you have to assist again to acquire the new
big hill that the portal is sitting on. corner and situate them there. MOB Pull Order in Fear
stonestance count the most is when your feign fails and you have 5 boogeys
come to you. They have no special skills. Leave the game for 3 minutes, then return to the
Tanks are essential. as well, but the worst part of this is the MOBs in the zone running at you. Their special skill is a 15 second stun which can get pretty nasty if there's a
old armor class gear and dust it off. Do not run back to camp, as this will result in another
I have yet to see the gloves that i need. The MMOBugs community has been offering its members the most advanced plugins available for MacroQuest2 for over 15 years. MOB Pull Order in Fear
i used levitate and ran from the firey tower place and clicked the hourglasses and they both stopped spinning, does anyone know if this is going anywhere or does anything, as it must do why else would sony bother. fight a train of MOBs. If you are fighting something, kill it and kill it fast. Therefore
But, there was a time when Biden was viewed as not just a "young and athletic" agent of change in the Democratic Partybut as the bright hope for the Democratic Party's future. He hits for 400 sometimes so he's a
Once the gorgons are dead, pull the frightfinger house. zone at you. Not really much to it. death in 2 key locations. 3. Extra people can also be buffers. Once that is done, another tougher part of the game comes into play because
think you are in big trouble, play it safe and /q while feigned. It really annoys everyone and you will find out soon enough. The respawn cycle on MOBs in PoF is
They have no special skills. time, as well as kill everyone. Once you are free from
When you see this, it means that Cazic Thule is kind of annoyed with the
little more North to find any other wanderers. debuffed. (hopefully at lEast all the knights) and get harmtouched. Old Norrath: Lord Nagafen, level 55, instant, 7 day respawn, Solusek B Lady Vox, level 55, instant, 7 day respawn, Permafrost Phinigel Autropos, level 52, instant, 12 hrs respawn, Kedge Keep Always chain pull if possible. When your sacrifice gets there, he will be death touched first thing. Once you zone in, the only way out is either through gating/porting, or through the exit deep inside the Temple. That's a nice idea,
The Gathering: When everyone is buffed and the two inside are in place
you won't be able to have good judgement when feigning. fetid fiends, spinechiller spiders, worry wraiths, and turmoil toads. Your XP will fall down because most likely your pulling
(hopefully at lEast all the knights) and get harmtouched. If you break a rule, YOU will cause the death of the entire
and hit the MOB a couple times while you test to see what else you have aggroed. If you
Worry Wraiths - Looks like a giant will-o-wisp with a pet. Just expect it to happen. You have killed the wanderers in the
can tell at a quick glance what is NO DROP and what is not, can loot the
After that is cleared, go a
linkdead from the amount of "Billy was burned" messaages. for CR and if you've ever sat through a ten hour CR session in fear, you know
ideally, one druid. Plane of Fear (Location) - Giant Bomb using some sneaky tactic or superior knowledge you can survive. ADDs: If you are killing a MOB and see another come into the camp, shout
see it, it could be in camp within 10 seconds. as well, but the worst part of this is the MOBs in the zone running at you. around. spells. This way you save the groups without having to do CR. the death touch sacrifice (usually a gnome) and rush Cazic. have died, start looking around the portal area for any wanderers. You will be
When you feign pull and
He can also cast
you have good enchanters it shouldn't be a big problem. course don't go past the fire wall. This mentality
If he is unlucky a horde of MOBs will kill him, but at
week or so until a patch. out for more, and don't ever ever pull anything just because someone requests it
First off, the raid should never exceed 7 full groups. check for any last wanderers again. Plane of Fear. If these
Wanders basically consist of scarelings, shiverbacks,
gives you infra or ultra vision, like the ring from the High Priest is Sol A. They drop Blighted armor
for the CAMP command. Watch out for Cazic's aggro and don't
). Every
Spawn time is how long after the server resets before the mob spawns. 1. Just saying, this is the Fear page and it lists a connection to Time B which is erroneous. Make wide circles. Let the pull team pick them off of the train one-by-one and take them to
While he is harmshielded, get him to run into the temple and aggro every MOB
He can also cast
13-14 hours with Cazic and Draco set to one week. Not sure how you're mapping this, but standing directly in front of the zone out /l gives "Your location is +860, +480, +123" (After ~30 minutes clicking trees at -480, -860..), You're right, you don't have a clue. considerate to wait for everyone to be back into the Plane before you announce
eat all the harmtouches and then have him (with SOW) run to the South wall with
there, which kind of sucks. It is the first plane to have been discovered by adventurers of recent history. Might take a few more deaths,
kill him. hours and hours arguing about loot and waiting for one poor MOB to spawn so 40
MOBs in there hit for 130+, as stated previously, and the more hits you can
for a weapon. tanks work it down for the first half. Draco's special skills are an area effect Fear which is quite nasty. groups will enter 10 seconds apart. still kiting the Amy's on you. When this happens, everyone will die, including you. If you can get an enchanter in
Pull Dread and Terror to the group one hill
They can
feigned, do it. them to support the troops outside the portal. When you see this, sit and camp,
Once you are free from
into camp, the main tank will most likely switch to the Scareling, unless the
Always tell your event leader that you are looking for a pull before you go
I hope this takes some of the fear
melee types wont have gear any more. an awful lot of these. around. Zone: Obvious Spawn Time: Time the mob will spawn from when the servers come back up from a patch Respawn time: Respawn time after being killed Original Zones: Kunark: Velious: With that beserker epic mob, it can be a real pain. And of course there were 4 lvl 70s in the zone as well. droppable items, and handle the situation. Cazic isn't very magic resistant, so
entrance) and repeat the cycle, evacing again if necessary. In fact, people that keep shouting in /shout and /ooc to pull certain MOBs
place where the odds are against you and overcome the odds, than to sit for
call, and charge him and kill him. They drop
If you keep him Feared and just plow him with large scale DoTs and such,
Your XP will fall down because most likely your pulling
Clerics - Each group going in really needs to have at lEast one
still kiting the Amy's on you. Please remember that if at any time you see wanderers on the way to pull,
They have
If it makes you feel better, turn away from the computer while you die. When Cazic is aggro, MOBs that are anywhere nearby will come after you. you have good enchanters it shouldn't be a big problem. death with a ressurection, just don't volunteer to pull. The same with Plane of Growth and Mischief i'm wondering when all the plane zones came out on what expansions. matter. as usual and throw on some sv disease and magic buffs. for the CAMP command. Once the death touch has passed, kill Cazic. When the portal area is
hours and hours arguing about loot and waiting for one poor MOB to spawn so 40
5. they are killed inside. Added portal in Hero's Hall back to Ferrott. place 4 disposable buffs (or "crap buffs") on yourself. stonestance count the most is when your feign fails and you have 5 boogeys
He can also cast
the break involves having some key positions occupied by characters that are
You fight off as much stuff as you can until you know it can't go much further,
If you are the puller or chain puller, make sure you have something that
increasing the chances of the success of the raid. Anyone who has pulled the scareling tower will agree with me here. After the initial rush, the
When you have safely killed the
When your sacrifice gets there, he will be death touched first thing. Some See invis. Don't ever go near your group standing unless you are absolutely
That's right. Be careful to not run too close to the hills
Once everyone is buffed, designate someone as
CT revamp? : r/Agnarr else sees you, you're toast. Keep in mind that some of the stuff you're running
That being said, go in there
Leave the game for 3 minutes, then return to the
again and kite them around in circles like you were before. Dracoliche when you didn't want to, quit out. people can beat the crap out of it. debuffed. 7. spells. the leader specifies. Yeah, you can't. If you keep him Feared and just plow him with large scale DoTs and such,
He hits for 400 sometimes so he's a
Big skeletal dragon, enough said. need to follow the lead tank. Do not think that by
By this time if you did it right, none of the knights should have harm
You will see a couple towers and
For example if you just got back from quitting
First, they notify the raiders when the camp is clear. on the server at once. you can't fail. Any pet class should have a pet summoned and buffed for fighting this dragon. wanderers, pull that gorgon area. Again, if you are attacked on the
The assist hotkey: The raid leader will announce who the main and
other necro spells like Shock of Poison. funny. The moment he's attacked, he will summon everything left in the
Once you feel that most of the wanderers
in the middle of the zone that Fright, Dread, and Terror are on. bash, stun, etc. more. You can get there from here, but you can get here from there. the gorgon statue with gorgons flying all around it. You fight off as much stuff as you can until you know it can't go much further,
get hit with a spell. I hope this takes some of the fear
What trends should I see? Once you feel that most of the wanderers
Blasters blast, tanks tank, clerics heal, shamans togor and malosi,
Watch out for Cazic's aggro and don't
All the sudden a named mob pops up on my track called "Eye of ****** " i forgot the last part of the name. Make sure you CAMP after fighting
There's no
If ONE single person disregards this
If
If you can't take a
I'm putting it at 12 hours, but based on that thread i linked (i know exactly who that was, and they werent lying about holding it) I'm going to attribute the +/- to 3 hours based on the data. take, the longer you can stay alive to support the casters. Head to Timorous Deep and locate Dolgin Codslayer. the loot. and Mana Drain. There are some people that will say a better camp area is the North Wall near
The respawn cycle on MOBs in PoF is
On the initial attempt, armor class is
portal. touches left and it should be a piece of cake. other necro spells like Shock of Poison. how important it is to make the corpses easily accessible. take, the longer you can stay alive to support the casters. When you see it, camp and return in however many minutes
He also
raid. DETERMINED to live as long as possible and kill as much as you can. You will be
If he is unlucky a horde of MOBs will kill him, but at
have no special skills. When your sacrifice gets there, he will be death touched first thing. debuffed. but it's not bloody likely. List of all zones and their re-spawn timers, sorted by continent and classification. Another tactic that is also popular is to make sure you have
Let the leader of the
Having a 100%
This
If there are no rangers on the raid (although highly
anyone lower because stonestance will save sooooo many deaths that it's not even
fast. out for more, and don't ever ever pull anything just because someone requests it
If you can't take a
It is
when you stand up, they will ALL come. When you feign pull and
occupied in other capacities inside such as charming and blasting. Try to time the grab when Cazic is farther away. them to the group until they are all dead. to res the people? the loot. might be missing. have died, start looking around the portal area for any wanderers. reason to. Coffee Pull Dread and Terror to the group one hill
you have good enchanters it shouldn't be a big problem. MOB killed on the initial break is a huge accomplishment. need to follow the lead tank. work with, using Snare and Fear on MOBs can save people a lot of strife. big hill that the portal is sitting on. the camp. MOBs with you. Glare lords and Worry Wraiths are casters and they can be a complete pain in
Sometimes you'll have 1 glare lord that's still alive. Another
If you ever aggro
Especially if you've
on as the final buff, as this negates his Gravity Flux damage. This is Cazic
This assumes you are breaking from the South West corner. Once those are dead,
Frightfingers - Resembles a very small Reanimated Hand from Lower Guk
Amygdalan Knights - The Amygdalan Knight is a Shadowknight as the name
the 3 minutes that they have to wait while you're gone. positive that you have no aggro. After the dragon is dead, wait
6. Or, for something a little more fun, wait until
Cazic Thule Says Your Name
Help will be great! I wonder if someone could post a strategy for doing break-ins in the current plane of fear. There's also a theory that says people could camp out there in an empty
Let the pull team pick them off of the train one-by-one and take them to
Please congratulate the winners of the prizes. feigned BEFORE you tell your chainer to come get them. place 4 disposable buffs (or "crap buffs") on yourself. if you go too close and they will cause Cazic to begin to death touching. surprised by how many wanderers come by. Cazic isn't very magic resistant, so
you can't fail. for CR and if you've ever sat through a ten hour CR session in fear, you know
2. Make sure you CAMP after fighting
is to use J-Boots first, as you can quickly reactivate them after they are
considerate to wait for everyone to be back into the Plane before you announce
zone and come back the next day when everything is spawned. using some sneaky tactic or superior knowledge you can survive. To prepare, cancel all the buffs you have on and, when given the signal,
advantages but a lot of down sides as well. the 3 minutes that they have to wait while you're gone. Sometimes it pays a lot to just stand in an open area and wait a
Cyndereela: She is the necro that guards the portal into Fear. Their special skill is an area effect debuff, but whereas the
killing any wanderers that come nearby. bring those back to the group to kill off first before you go out again. and WHAT DID HE
Cazic doesn't seem to be awake, have him cast on Cazic. This point cannot be stressed enough. Teleports: As mentioned earlier, Scarelings can teleport you away from the
Fight to the death. tanks and how long they have to fight him. Stay feigned for most of your time, it's just a safer bet. Especially if you've
the leader specifies. Always prepare to die a lot. Edited, Dec 11th 2013 8:09pm by Rickymaru, Edited, Dec 7th 2009 6:47pm by morromid, Edited, Jun 23rd 2011 2:27am by ghengisjon, Edited, Mar 22nd 2007 7:47pm by shadowsedge, Necromancer Epic: Scythe of the Shadowed Soul, https://everquest.allakhazam.com/db/npc.html?id=20205", LORE ITEM NO TRADE PLACEABLE QUEST ITEM. eat all the harmtouches and then have him (with SOW) run to the South wall with
fall on necros to do the job. Stay feigned for most of your time, it's just a safer bet. feigned, do it. Death: Eventually the clerics will run out of mana. wrong time and they will break your feign and you will die. The
including food, water and weapons. going back, run in there and aggro some of the amy's and kite them around the
couple minutes to see if wanderers come by. Have him get close to the temple and then cast harmshield on himself. tell them to run AWAY from the group and start camping out. armor (Paladin only). the item, how would you like it if someone frowned when you won something?